Launching WorldLab: a design process for collaborative worldbuilding


Today, I'm excited to announce the launch of WorldLab, a design process for structuring and focusing worldbuilding in small creative teams!

The system draws on agile development methodologies, design thinking, careful observation of the collaborative worldbuilding process, and prior worldbuilding games, such as Ben Robbins’s Microscope RPG and Situation Lab’s Rilao Remote Viewing Protocol, with the goal of producing creative worlds as efficiently and effectively as possible and with an end use and audience for the world in mind.

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